Ensuring Designs Work for All Users With SwiftUI Previews

Introduction

SwiftUI introduced a new way to rapidly iterate your UI using a preview canvas that constantly updates right next to your code. SwiftUI previews also have the ability... read more


Using OCLint Without Rebuilding Your Project

Overview

For those of you still using Objective-C in your iOS projects, OCLint is a linter for Objective-C that is often stated as the best. If you... read more


Measuring iOS scroll performance is tough. Use this to make it simple & automated

Introduction

iOS Developers who want to create the best experience strive to have a buttery smooth 60 frames-per-second scrolling. There’s nothing more frustrating — both for the user and... read more


Big-O Notation

I just wanted to share a quick link with everyone that I believe explains Big-O notation pretty well and has nice little self-tests with solutions. Big-O notation is very... read more