Using OCLint Without Rebuilding Your Project

Overview

For those of you still using Objective-C in your iOS projects, OCLint is a linter for Objective-C that is often stated as the best. If you... read more


Measuring iOS scroll performance is tough. Use this to make it simple & automated

Introduction

iOS Developers who want to create the best experience strive to have a buttery smooth 60 frames-per-second scrolling. There’s nothing more frustrating — both for the user and... read more


Big-O Notation

I just wanted to share a quick link with everyone that I believe explains Big-O notation pretty well and has nice little self-tests with solutions. Big-O notation is very... read more